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Anyway, I shoot a lot of models against a seamless. Possibly many of you do so as well. Some of my clients prefer it that way as, later on, a graphic designer is going to cut the model out of the background and drop her onto some other backplate. This is often the case with clients who will be using the images for clamshell (insert) artwork on DVDs. If I'm shooting magazine stuff or internet content, then some kind of set or location or exterior is preferred. (Usually, those people will be using the images complete, rather than cutting out the model.)
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Sure, the graphic designer can artificially create a color bleed onto the model but I think it looks more real if I create some of it in production.
Green and blue are great colors to do this with as green and blue are primary colors not represented in skin tone. That's why green and blue are used in production for matte keys. (e.g., green screen and blue screen for video and motion picture CGI effects.)
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Instead, I'm talking about working with a specific color and having that color appear, realistically, as a "bleed" onto the model in the final artwork. Note: If you get called on to do this kind of work its even more important that you better understand post-processing. What you do in production should aid the graphic designer, not make their jobs tougher on them.. Plus, the graphics people are usually speaking with your clients after your job is done. A good word or two from them helps get you more work. What you don't need is the graphics people telling the client your work sucks and makes their lives miserable.
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The model accompanying this post is Jana. She was also featured in yesterday's post in case your forgot her already. Anyway, Jana is providing actual and educational examples of the use of colored gels and BGs, rather than simple eye candy-- Hey! This is an educational blog, right? None of you come here just to see the pretty naked chicks, right? MUA Lilian. All shot with a Canon 5D w/85 prime. ISO 100, f/4.5 @ 125th.
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